Metal Slug | |
---|---|
Developer(s) | SNK Playmore |
Publisher(s) | SNK Playmore |
Director(s) | Hiroshi Hishikawa |
Producer(s) | Keiko Ijū |
Designer(s) | Tatsuo Kajimoto Hijiri Zumi 326 |
Programmer(s) | Hiroshi Hishikawa |
Composer(s) | Toshikazu Tanaka |
Series | Metal Slug |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Run and gun, third-person shooter |
Mode(s) | Single player |
- Metal Slug 7 is not the first portable Metal Slug, but it is the first portable instalment in the series proper – it is not a side game like the NGPC or GBA instalments. There are no map screens, no life bars, no concessions – it’s just like the old arcade games, with all of the pros and cons that it entails.
- Metal slug - a great conversion, with a few issues Metal slug was first released on the neo geo in 1996 and was a arcade hit. Now it is on iOS, so it will of course be a little different.
- It is the first game of the series to be presented in 3D. None of the original Metal Slug team were involved with the title. The game had no definite title when it was first unveiled in Tokyo Game Show in 2004. In E3 of 2005, SNK Playmore revealed the game to be called 'Metal Slug: Evolution'. However, this was later changed to just 'Metal Slug'.
Metal Slug (メタルスラッグ, Metaru Suraggu), also called Metal Slug 3D (メタルスラッグ3D) to distinguish it from the original Metal Slug, is a third-person shooterrun and gunvideo game for the PlayStation 2. It was developed and published by SNK Playmore and was released only in Japan on June 29, 2006 due to mostly negative reviews from critics. It is the first game of the series to be presented in 3D. None of the original Metal Slug team were involved with the title.
The game had no definite title when it was first unveiled in Tokyo Game Show in 2004. In E3 of 2005, SNK Playmore revealed the game to be called 'Metal Slug: Evolution'.[1] However, this was later changed to just 'Metal Slug'. Although only the Japanese version has been released, the Japanese version contains menus that are mostly in English, as well as English voice acting. Japanese subtitles and dialogue are also available.
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Plot[edit]
The game takes place in the year 2030, two years after the first Metal Slug game and before Metal Slug 2. Series antagonist General Morden becomes allies with Oguma, president of Oguma Enterprises and world leader of technology. Because this alliance could only stand to further strengthen Morden's military power, Marco Rossi, Fio Germi, Tarma Roving, and Eri Kasamoto set out to dissolve both parties. Recurring boss character Allen O'Neil also returns to oppose the player.
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Gameplay[edit]

Trivia 1001 Video Games Metal Slug appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott. Similarities The development team for Metal Slug had previously worked for Irem on titles like In the Hunt and Gun Force II, with many similarities in graphics and gameplay, especially Gun Force II which some fans refer to as 'Metal Slug Zero'.
Metal Slug maintains many features from the 2D entries; characters use an arsenal of various guns, grenades and explosives, and vehicles. The game also introduces full three-dimensional movement to the series to coincide with its 3D presentation, which uses super deformed characters.
Upgrades and customization are some of the largest new features. Players can upgrade each character's combat abilities, categorized into Pellet, Power, Hit Rate, and Machine. These abilities allow characters to increase the damage, 'splash' radius, and accuracy of their weapons and vehicle handling, respectively. Each character begins with a full proficiency in different categories. For example, Marco starts off with a full Hit Rate skill while Fio starts with a completely upgraded Pellet skill.
Another new feature is a grade system, which ranks the player according to their performance on each of the game's 11 levels. Achieving the highest rank, the S rank, allows the player to collect medals, which are used for upgrading character attributes.
Playing through the game also awards Skill Points to the player, which can be used to upgrade 4 other abilities, which affect the amount of damage a character can withstand, their ability to evade enemy attacks, and more.
The game also includes the option to customize the titular Metal Slug to their own liking, with the ability to switch out its 'core,' treads, weapons, and armor. An in-game laboratory can be used to build custom parts for the vehicle.
Reception[edit]
Metal Slug has received mixed reviews. NTSC-uk gave the game a 2 out of a possible 10, citing its poor graphics, barren environments, and overall boring gameplay.[2]Edge scored a 5/10, saying, 'It's a glimpse of something special waiting to happen, of a no-nonsense attitude towards combat that could be developed into a series worthy of the torch that it has chosen to bear.'[3]
References[edit]
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- ^'E3 2005 report on SNK-Capcom'. snk-capcom.com. Archived from the original on March 18, 2008. Retrieved 2009-05-07.
- ^'Review of Metal Slug on NTSC-uk'. ntsc-uk.com. Retrieved 2009-05-07.
- ^'Edge Magazine Review on Metacritic'. metacritic.com. Retrieved 2009-05-07.
External links[edit]
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